Floor Generator 2.0 Manual
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  • 👋GETTING STARTED
    • About Floor Generator
    • Installing Floor Generator
    • How to use
  • 🛠️Sections
    • Materials
      • MultiTexture
      • Seamless textures
      • UV Mapping
      • Grout Material
      • Bevel Mask
    • Parameters
      • Length/Width
      • Radius (Hexagon)
      • Grout Len/Wid
      • Parallel Boards (Herringbone)
      • Angle (Chevron)
      • Sub Boards (Basket Weave)
      • Grout Mesh/Depth
      • Min/Max Offset
      • Extrude
      • Bevel
      • Direction
      • Tilt
      • Clapboard
      • Seed
      • Offset X/Y
      • Remove Small
      • Randomization
  • ⚡Tips & Tricks
    • Add Multiple Images
    • Link Active to Selected
    • Lazy Connect
    • Export Mesh
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  1. Sections
  2. Materials

UV Mapping

UV Mapping of flooring Materials.

PreviousSeamless texturesNextGrout Material

Last updated 5 months ago

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provides Mesh Object which is fully generated with Geometry Nodes. And thus it contains responsible for different features (UV Mapping, Masks).

  1. material Mapping:

Use "uv_map" Attribute as vector input for Mapping Node creating MultiTexture material.

Use "UVMap" Attribute as vector input for Mapping Node creating Seamless texture material.

material Mapping:

🛠️
Seamless texture
Floor Generator
Attributes
MultiTexture