> For the complete documentation index, see [llms.txt](https://nodecrafted.gitbook.io/floor-generator-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nodecrafted.gitbook.io/floor-generator-manual/sections/materials/bevel-mask.md).

# Bevel Mask

Customize Bevel And Sides shaders.

[Floor Generator](https://blendermarket.com/products/floor-generator) has *Bevel* and *Extrude H* parameters which allow you to get the desired shape of each board. Using *"Bevel"* or/and *"Sides" Attribute* Nodes you can change shader/color of flooring bevel or/and sides of each plank.

<figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FUZca7yV2jbFv7etlqnGY%2F018_BevelSidesMask.jpg?alt=media&amp;token=8b629182-0f99-4def-846e-59115f649709" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FvAzaxltqCFq6KqmLJ62o%2F019_BevelMask.jpg?alt=media&amp;token=9dd79dcc-857c-4b93-988b-0b2426a089bb" alt=""><figcaption></figcaption></figure>

It may also be a nice idea to create your own mask for each board to get an interesting result. Apply it using [MultiTexture ](/floor-generator-manual/sections/materials/multitexture.md)Node.

<figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2F7s6yFYCLwvnoCT9c9I2k%2F020_Plank%20Mask.jpg?alt=media&amp;token=6dedd76d-60d5-490a-917c-6247e743e106" alt=""><figcaption></figcaption></figure>
