> For the complete documentation index, see [llms.txt](https://nodecrafted.gitbook.io/floor-generator-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nodecrafted.gitbook.io/floor-generator-manual/getting-started/installing-floor-generator.md).

# Installing Floor Generator

The [Floor Generator](https://blendermarket.com/products/floor-generator) is not an actual addon. This is an [Asset Library](https://docs.blender.org/manual/en/latest/files/asset_libraries/introduction.html#what-is-an-asset), which contains Flooring Mesh objects and Materials. That means it is only necessary to add a new Asset Library in your Blender Preferences and set the Path to the floder with the *Floor Generator*.

Here is how you do it:

1. Download **ZIP files** and find them on your computer.

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FSluz7uk7ExNc3IgQQR9L%2FZIP-files.jpg?alt=media&amp;token=459d434c-748b-4f02-8cf6-60a0b9d566f0" alt=""><figcaption></figcaption></figure>

2. **Unzip** all archives to one folder. In this example: *D:\Blender Assets\Floor Generator.*

   Make sure all the files from all the archives are in the same folder.

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FfdnyovtiXMekPk0I74Mq%2FFiles-in-the-folder.jpg?alt=media&amp;token=9a1472c4-e44d-4de4-b2c5-e52e9f40b12c" alt=""><figcaption></figcaption></figure>

3. Go to **Blender Preferences** (*Edit -> Preferences*)

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2Fac3PaaI83jiFoxUJeoT7%2F001_Edit-Preferences.jpg?alt=media&amp;token=5a378def-a6a2-4ec5-ac27-f11b01567b99" alt=""><figcaption></figcaption></figure>

4. Go to **File Paths** tab and add a new **Asset Library** (*File Paths -> Asset Libraries -> +*)

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FqZhV128Z5gjtOzwjW1Z5%2F002_File_Path.jpg?alt=media&amp;token=f52b6832-2fc8-4082-9766-1b962a4fccae" alt=""><figcaption></figcaption></figure>

5. Browse to the **folder**, where you have your *Floor Generator* files. In this example the path is: *D:\Blender Assets\Floor Generator*

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FXFdxDu34QMa8mCygzeF1%2F003_Asset_Library_set.jpg?alt=media&amp;token=a7b77830-0fb5-4a56-a9aa-9e48a1d00863" alt=""><figcaption></figcaption></figure>

6. That is it! You now have your *Floor Generator* installed! To use it - add another [Area ](https://docs.blender.org/manual/en/latest/interface/window_system/areas.html)and chosse *Asset Browser* editor type.

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2FcERbnS9lrSPsrgqJ8eu0%2F004_Asset_Browser_open.jpg?alt=media&amp;token=4a5a4c0b-9bac-43f4-9fbd-cbb207b4f2af" alt=""><figcaption></figcaption></figure>

7. Here you go!

   <figure><img src="https://2060991786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT6K5uFa14MW4NhuBfWUB%2Fuploads%2F3oLM4GQkef1pMtg6mayW%2F005_Asset_Browser.jpg?alt=media&amp;token=a82cfc91-b982-4616-b525-2289289951b6" alt=""><figcaption></figcaption></figure>
